Today was the big day that Nintendo fans have been waiting for since E3-- the
final launch details have been revealed for the Wii at simultaneous press conferences in
New York and
Japan (note that all three of those links are distinct, and that the final two are to information on the respective press conferences, not Nathan-style links to general Wikipedia articles on New York and Japan). Some of the news could be better (I was hoping for a better price point), but none of it is awful, and I'm excited to finally know when I'll be able to get my hands on a Wii [insert obvious dick joke here].
To start things off,
a wealth of multimedia features have been announced, and I for one could care less. I've gone on record on this very page as stating that I want a game console, not a multimedia centre (I quote: "I don't want my fucking game systems to show movies and let me make phone calls and give me blow jobs-- I want them to PLAY GAMES"), and, Nintendo fanboy-ism aside, I stand by that. So, I probably won't use any of the following bells and whistles, but I guess it's good that they're there if that's your bag. I'd be much happier if they were gone, but at least they don't seem to have inflated the price any.
Basically, the whole system is designed around the concept of Wii Channels, each of which offers different functionality. The first such "Channel", and the only one that might interest me, is the Mii Channel, which will allow user to create custom avatars for themselves using face-sculpting tools that will appear in any game that supports the feature. That is to say, you can make a small cartoon face for yourself, and then put that face on your character in certain games. This avatar will be persistent across all games and will be stored on your controller, which can then be taken to a friend's house and used to include your avatar in games on their Wii.
Next up is a photo-editing suite, which, given that I haven't owned a non-disposable camera in my life, is of absolutely zero interest to me. An SD card (which is what the Wii will use to store game/save data as well) from a camera or mobile phone can be inserted into a slot in the front of the Wii, which will then allow you to edit photos in a variety of standard ways. The Wii will also allow users to organize hundreds of these photos and send them to friends and family over the Web. I think that there already exists these fancy gray boxes called "computers" that allow people to do just that, but whatever.
The Wii will also have its own news and weather Channels, which will presumably just be culled from standard feeds and wire services. I can't fathom why anyone would want such a thing is this day and age, since I'm sure 99% of Wii owners will also be PC and TV owners. It makes even less sense when you consider that yet another Channel will be THE INTERNET, accessed via the Opera web-browser. However, the kicker here is that there will be a separate one-time charge to purchase the browser, although details on this were a little sketchy, and I don't know what that might imply for the other Channels. Presumably this Channeling concept will be expandable, but for the moment the last two channels known to exist are some kind of messaging service, and some kind of calendar function, although there are no details on either of these at present. Finally, the system will, like everything else these days, support DVD playback.
Moving on to actual gaming functionality, details were finally released on the service that I'm most excited about, the Wii Virtual Console. The pricing scheme for these games (a topic that Nathan and I have discussed at length) is
EXACTLY as I predicted it would be, at $5 per NES game, $8 per SNES game, and $10 per N64 game. Like the XBox Live Marketplace, these purchases will be abstracted away as silly proprietary money, or "points", with 100 points being worth one US dollar. I hate crap like that, but it seems to be the way that things are headed, and at least they picked a nicer points to dollar ratio than Microsoft, where 100 points is something like $1.25. Roughly thirty Virtual Console games will be available at launch, including unnamed installments from the Donkey Kong, Zelda, and Mario franchises, with a total of 60 arriving by the end of the year. After that, the library will grow by 10 titles a month, which puts XBox Live's growth rate to shame (holding steady at roughly 3-4 games a months right now, but barely any releases for the first eight months after launch).
And now we come to the important details. The Wii will be launching in North America on
November 19, two days after the Playstation 3 (followed by Japan two weeks later, and a presumably comparable European launch date to be announced tomorrow). I'm kind of speechless on this one, to tell you the truth-- I was sure that it would be launching at least a week earlier than that. I'd love it if someone explained to me how this makes any sense. I'm pretty sure that Nintendo could have pushed it a week earlier with few problems and beat Sony out of the gate. Surely this isn't them just being cocky? On the plus side, they'll have at least twice as many Wii's available at launch as Sony will PS3's, so hopefully I'll be able to get my hands on one on launch day without difficulty (although I'm probably going to take the morning off and show up bright and early, just to be safe).
The Wii will cost
$250 US, which is the maximum price point that Nintendo declared back at E3. I was really hoping that it was going to be $199, but $250 is a still a good price when compared to the 360 and PS3. This $250 will net you, in addition to the console itself (which will only be available in iPod white initially, with other colours to come later), a standard Wii-mote controller with a nunchaku attachment (and possibly a second controller-- still unclear), a wrist-strap, standard cabling, the sensor bar, a small console stand, and one pack-in title: Wii Sports. I was worried that it might get saddled with a shitty pack-in, and I was really hoping for Twilight Princess, but it could have been much worse. I'm not a big sports game fan, but I like them well enough, and I suspect that Wii Sports (which includes baseball, bowling, golf, tennis, and boxing) will be a better introduction to the Wii and showcase of its abilities than the new Zelda would have been (which is presumably why it was chosen).
As for the games, there will be 25 different games immediately available, which is almost unprecedented, with another five games due in December, and plenty more to come early in the new year. Notably, Twilight Princess is confirmed to be available at launch (although the Gamecube version won't be available until a few weeks later), there will be no Mario game at launch, and Metroid Prime 3, previously considered to be a high-profile launch title, has been pushed back until 2007. All first party games will cost $50 ($10 less than PS3 and Xbox games, although still pricier than I was hoping for), and third-party game prices are still up in the air.
So, there you have it. The news wasn't as good as I was expecting in several different respects, but there was none of the back-pedaling and screw jobs that are characterizing all of the PS3 launch news as of late. My enthusiasm is still alive and well, and I'll be doing my damndest to make sure that I have a Wii from day one, in sharp contrast to two days before that, on PS3 launch day, which I'll be ignoring completely, content in the knowledge that I probably won't have to buy one for at least a year, when Final Fantasy XIII is released.
UPDATE: Wii news is still trickling out, and I have a few extra details to bring to everyon's attention...
First off, unlike everyone else, Nintendo has announced that they'll actually be making money on each console sold. Second, apparently, despite the fact that it was announced as a feature months ago, the Wii will not support DVD playback after all, which they claim is a cost-saving decision. I don't think that anyone was going to play DVDs on the thing in the first place, so sounds fine to me. Finally, and this is the big news: the Wii will be REGION FREE, just like the DS. It's about damn time. The important part about this is that I'll be able to play
Eyeshield 21 on my Wii now.